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BackCalifornia's 'Protect Our Games Act' Hits Roadblock in State Senate
California's 'Protect Our Games Act' Hits Roadblock in State Senate
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Engadget30.06.2026Política2 dk okuma

California's 'Protect Our Games Act' Hits Roadblock in State Senate

En resumen

  • California's "Protect Our Games Act," designed to prevent publishers from delisting games and making them unplayable, failed to pass a key State Senate committee.
  • The bill could be reconsidered, but its current progression is halted.

Resumen generado por IA

Por qué importa

A bill aimed at preventing publishers from delisting games and making them unplayable has stalled in the California State Senate committee. The "Protect Our Games Act" could be reconsidered in a future session.

Tamaño de fuente

A bill that aimed to stop (or at least dissuade) publishers from taking games offline and making them unplayable has run into a roadblock in the California State Senate.

The Protect Our Games Act failed to pass the Business, Professions and Economic Development committee, with four state senators voting in favor, three against and four abstaining.

The committee unanimously voted in favor of granting the bill reconsideration, meaning it could come back before this group of state senators.

Assemblymember Chris Ward introduced the bill in February and it passed the California State Assembly 43-16 in late May.

That said, the abstentions prevented the bill's progression for now.

"Not enough yeses means the bill stops here for this session," a volunteer with the Stop Killing Games campaign (which supported the bill) noted on Reddit.

"That is the loss."

The volunteer also claimed this was the movement's first attempt to nudge such legislation through in the US, and that the bill got this far without paid staff or an in-person lobbying campaign.

They said the Entertainment Software Association — a trade organization of major game industry publishers — brought in a lobbyist to halt the bill's progress (including by claiming private servers for the likes of Minecraft would be "illegal") and that Stop Killing Games would be more prepared to counter that in the future.

"Next session, we come back with an in-person lobbying presence, the funding to do this properly and a long list of organizations and developers signed on in support," the volunteer, u/Mr_Presidentle, wrote.

"We are not limiting this to California.

We intend to introduce versions of this in other state legislatures, and we are seriously looking at the federal level."

Were the proposed California legislation to become law as-is, the legislation would require publishers and "digital game operators" to give consumers a 60-day heads-up before delisting a game, along with information on how they could either obtain a refund or continue playing it.

The publisher/operator would, for instance, be permitted to allow customers to play the game on a private- or community-run server in lieu of offering full refunds.

The rules would not apply to subscription-based or free-to-play games.

Qué observar

Perspectiva de IA — posibilidades, no hechos

  • Stop Killing Games will introduce versions of the bill in other state legislatures and at the federal level.

    Probable · En meses

  • The bill will be reintroduced with increased lobbying efforts and organizational support.

    Probable · En meses

Preguntas abiertas

  • Will the bill be brought back for reconsideration?
  • What specific arguments did senators use to vote against or abstain?
  • How will "digital game operators" be defined?

Temas relacionados

This article was originally published by Engadget.

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