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BackValve orchestrated the 'leaked' Left 4 Dead 2 trailer to bypass ESRB restrictions
Valve orchestrated the 'leaked' Left 4 Dead 2 trailer to bypass ESRB restrictions
Developing
Ars Technica1 hour agoTech2 min readUnited States

Valve orchestrated the 'leaked' Left 4 Dead 2 trailer to bypass ESRB restrictions

Quick Look

Former Valve writer Chet Faliszek revealed that the 2009 'leaked' trailer for Left 4 Dead 2 was intentionally released by Valve to circumvent ESRB marketing restrictions on violent content, a tactic confirmed by past conflicts with the rating board over game imagery and language.

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Why It Matters

In 2009, Valve faced ESRB restrictions on marketing Left 4 Dead 2, including demands to alter promotional images and limit trailer content due to violence and language guidelines. The company had previously clashed with the ESRB over similar issues.

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Back in 2009, Ars wrote about what was being reported as a leaked trailer for the then-upcoming Left 4 Dead 2, saying the footage “looks like it’s straight from a high-gloss action movie.” Today, we need to offer an important update to this crucial, 17-year-old story: The trailer “leak” was orchestrated by Valve itself.

That news comes courtesy of former Valve writer Chet Faliszek, who said in a newly posted video about cut lines in the game that “for Left 4 Dead 2 with the ESRB… we leaked our trailer ahead of time because they wouldn’t let us release the trailer.”

Faliszek is referring to the Entertainment Software Rating Board, the self-regulating industry group that, since 1994, has offered sometimes questionable age-appropriateness ratings for thousands of games submitted to its purview. While many smaller and/or online-focused game makers skip out on getting those ratings these days, at the time, any publisher that wanted space on major retailers’ shelves needed to submit to the ESRB’s standards.

Those standards included restrictions on how companies could market their games as well. And looking back at the “leaked” Left 4 Dead 2 trailer on YouTube, you could argue that it falls afoul of guidelines that prohibited trailers with “graphic and/or excessive depictions” of “violence… the use of weapons… [and] blood and/or gore” as well as those with “crude and/or offensive language.”

At the time, Valve had some recent firsthand experience with the ESRB’s sometimes onerous enforcement of its marketing standards. Earlier in 2009, the ESRB requested a change to a Left 4 Dead 2 promotional image featuring a hand with three gnawed-off fingers, leaving two intact digits indicating the number of the sequel. To pass the ESRB’s muster, Valve shot a new version with two of those fingers back in place (and simply curled down) that eventually appeared on the game’s box art.

“Faliszek pointed out that this is a game where people are torn apart using a chainsaw,” we reported at the time. “But bitten off fingers on the logo? That’s crossing some line.”

“Likely to cause serious offense to the average consumer”

The ESRB of nearly two decades ago could also be quite restrictive regarding game trailers in particular. In 2007, the ratings group requested the removal of trailers for D3’s Dark Sector and 2K’s The Darkness after they had already been shared across the web (behind age gates on most major news sites). In a statement at the time, the ESRB’s Patricia Vance said that “the mere presence of an age gate does not permit a publisher to simply put whatever content it wishes into the trailer. All trailers must still conform to [the Advertising Review Council]’s Principles and Guidelines, which prohibit the display of excessively violent content or any content likely to cause serious offense to the average consumer.”

According to Faliszek, Valve decided to get around this potential enforcement action for the Left 4 Dead 2 trailer by simply seeding it as a “leaked” version that it knew would quickly spread around the Internet to effectively market the game (even to those who were loudly planning to boycott its release). At the time, though, some people doubted the purported “unofficial” nature of the trailer’s release, as evidenced by this contemporaneous Reddit thread.

“You have to remember… Valve was in fights with the ESRB, with Australia, with Germany, with a bunch of countries about the profanity in the game, the violence,” Faliszek said in his recent video. “I’ll just admit that [we leaked the trailer]. I think we can’t get in trouble for that now. It’s like 20 years ago.”

Despite Valve’s marketing subterfuge at the time, the Left 4 Dead 2 trailer footage seems downright tame compared to the kind of blood and gore that’s almost standard in game trailers released these days. And that same “leaked” footage was eventually used as the intro cinematic in the game itself just months later, when it merely got an “M for Mature” rating from the ESRB. If the violence or language in that trailer was really “excessively violent” or “likely to cause serious offense,” the group could have given the game a much more restrictive AO (Adults Only) rating, as it initially did for Manhunt 2 just two years before.

Today, Valve and other game publishers don’t have to worry about a repeat of this kind of marketing scenario. The ESRB’s updated advertising principles now explicitly allow trailers to include “any content from the game or live-action or pre-rendered sequences… provided that such content reflects the game’s true nature and does not supplement or exceed the Pertinent Content in the game.” Seventeen years ago, though, Valve had to lie to the ESRB, and the Internet at large, to get its Left 4 Dead 2 trailer footage into the world.

Open Questions

  • Did Valve face any internal or external repercussions for leaking the trailer?
  • How did the ESRB respond internally to discovering the leak was orchestrated?
  • Are there other confirmed cases of publishers using similar tactics to bypass rating board restrictions?

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This article was originally published by Ars Technica.

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