Focusing on the two-way empowerment of AI and VR, the 26th China Virtual Reality Conference was held in Guangzhou
The conference attracted more than a thousand experts and scholars from across the country to discuss cutting-edge directions such as embodied intelligence and world models.
Quick Look
- The 26th China Virtual Reality Conference (ChinaVR2026) was held in Guangzhou from July 7th to 8th.
- With the theme of "Two-way Empowerment of Virtual Reality and Artificial Intelligence", the conference attracted more than a thousand experts and scholars to attend, focusing on cutting-edge directions such as embodied intelligence and world models, and discussing interdisciplinary innovation and industrial upgrading.
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Why It Matters
The 26th China Virtual Reality Conference was held in Guangzhou from the 7th to the 8th, focusing on the two-way empowerment of virtual reality and artificial intelligence.
China News Service, Guangzhou, November 8 (Reporter Guo Jun) The 26th China Virtual Reality Conference (ChinaVR2026) was held in Guangzhou from 7th to 8th. As the largest and highest-level flagship event in the field of virtual reality in China, this conference takes "two-way empowerment of virtual reality and artificial intelligence" as its core theme, attracting more than a thousand experts, scholars, industry colleagues and young students from major universities, research institutes and enterprises across the country.
This conference is co-sponsored by the China Computer Federation (CCF), the China Simulation Society (CSF) and the China Image and Graphics Society (CSIG), and is jointly organized by the CCF Virtual Reality and Visualization Technology Professional Committee, the CSF Virtual Reality Technology and Application Professional Committee, the CSIG Virtual Reality Professional Committee and Jinan University.
Guan Baiou, Vice President of Jinan University, said that virtual reality can build perceivable and interactive scenes for artificial intelligence, and artificial intelligence provides new methods for content generation and intelligent interaction for virtual reality. He looks forward to using this conference to continue to build an academic exchange platform, stimulate the vitality of technological innovation, and promote the deep integration and coordinated development of virtual reality and artificial intelligence.
Hu Shimin, Vice Chairman of CCF and Academician of the Chinese Academy of Sciences, then delivered a speech on behalf of the organizer, reviewing the process of promoting the interdisciplinary development of virtual reality, computer graphics, visualization and other disciplines since the conference was founded in 2001. He said that currently, artificial intelligence is profoundly reshaping the paradigm of technological innovation and also bringing new opportunities and challenges to virtual reality. This conference focuses on the in-depth integration of virtual reality and artificial intelligence in basic research, key technologies and application scenarios, and explores the development path of collaborative innovation. Topics include embodied intelligence, world models, immersive interaction, etc., as well as the application of related technologies in medical health and industrial manufacturing.
Wang Yongtian, chairman of this conference and chairman of the CCF Virtual Reality and Visualization Technology Professional Committee, pointed out that the development of large models, world models and embodied intelligence provides new methods for building virtual environments and realizing natural human-computer interaction. Virtual reality also provides an experimental environment for training, testing and verifying artificial intelligence systems.
After the opening ceremony, the conference held three high-level keynote reports. Wang Zili, academician of the Chinese Academy of Engineering, introduced the theoretical framework, technical system and application model of reliability systems engineering, and elaborated on key technologies and application practices around model-based reliability systems engineering, digital twins, artificial intelligence large model empowerment and intelligent system safety, reliability and health management.
Zhang Wenjun, an academician of the Chinese Academy of Engineering, analyzed the limitations of the video generation model in terms of physical semantic expression, introduced the technical framework that uses reality as the benchmark and constraints, and uses the "world narrative engine" to achieve editable and controllable content generation, and looked forward to the application prospects of the virtual reality and digital content industries.
Baidu Chief Technology Officer Dr. Wang Haifeng introduced the technical progress of trillion-level native all-modal large models with the title "Native All-Mode Large Models", explained the method of realizing text, image, video and audio understanding and generation through a unified autoregressive framework, and shared key technologies such as ultra-sparse hybrid expert architecture, staged training and multi-modal reinforcement learning.
It is reported that this conference brought together more than 150 guest speakers and arranged 8 keynote reports, 14 thematic forums and 6 special forums. Through keynote reports, thematic forums, paper exchanges and results presentations, it built a platform for in-depth dialogue and cooperation between industry, academia and research, promoted interdisciplinary innovation, young talent training and the transformation of scientific and technological achievements, and empowered the in-depth implementation and industrial upgrading of virtual reality technology in multiple scenarios such as industry, education, medical care and culture.
Open Questions
- What specific industrial cooperation projects were reached during the conference?
- What policies will be introduced in the future to promote the deep integration of VR and AI?



