
The newly developed DLSSG SM86 mode enables the operation of artificial intelligence-based frame rendering technology on Ampere architecture graphics cards.
AI-generated summary
Nvidia's DLSS Multi Frame Generation technology is officially only available for the RTX 50 series. RTX 30 series cards with Ampere architecture do not have this support due to hardware Optical Flow dependency.
Nvidia's DLSS Multi Frame Generation technology can be run on RTX 30 series graphics cards thanks to a new mode.
Nvidia's DLSS Multi Frame Generation technology is officially only available for the GeForce RTX 50 series. However, mod developers managed to overcome this restriction and bring the technology to RTX 30 series graphics cards.
DLSS Multi Frame Generation support in the RTX 30 series became possible with a new project called DLSSG SM86. This development promises a significant performance increase for card users with Ampere architecture.
A new era for Ampere architecture
The mod stands out for using Nvidia's own DLSSG runtime and models. The system provides a backend compatible with the SM86 architecture of the RTX 30 series, rather than resorting to a different technology such as AMD FSR Frame Generation.
The developer successfully tested 2X and 4X Multi Frame Generation modes on the RTX 3080 Ti. The Cyberpunk 2077 video shared by another user using RTX 3080 12 GB also confirms that the technology works on Ampere-based cards.
The way the mod works involves much more than a simple graphics card ID change. The system places a proxy next to the game's executable, directing requests to the DLSSG 310.1 runtime.
While Nvidia's original models are preserved, a special backend that can run on the SM86 architecture of the RTX 30 series is being implemented. This technical structure allows the technology to work stably in older architectures.
Performance tests and installation details
Nvidia's removal of hardware Optical Flow dependency with DLSS 4 and use of an artificial intelligence-based model made this adaptation more technically possible. This change was a critical step that paved the way for new DLSS technologies to be ported to older GPU architectures.
Test results show that the frame rate increase in games is quite noticeable. The performance, which is approximately 50 FPS in the Black Myth: Wukong game, reaches 80 FPS in 2X mode and 150 FPS in 4X mode.
In the Cyberpunk 2077 game, the 35 FPS performance with path tracing turned on increases to 60 FPS with 2X and approximately 100 FPS with 4X. However, it should be noted that this FPS increase does not mean that the basic rendering performance has changed.
Especially with DLSS 5, this difference becomes more obvious. The fact that the mod can run Nvidia's new technologies on RTX 30 may start a new discussion about why the company does not provide official support for old graphics cards.
The installation process of the mod is quite simple and offers a user-friendly structure. It is sufficient to copy the version.dll and dlssg_sm86.ini files downloaded from the relevant project to the location where the game's .exe file is located.
After this process, up to 4X options become active in Multi Frame Generation supported games. Do you think Nvidia's decision to not officially bring this technology to older cards is a technical necessity or a marketing strategy?
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